Tencent Holdings Archives - °µĶų³Ō¹Ļ News /tag/tencent-holdings/ Data-driven reporting on private markets, startups, founders, and investors Wed, 24 Jun 2020 18:27:38 +0000 en-US hourly 1 https://wordpress.org/?v=6.8.12 /wp-content/uploads/cb_news_favicon-150x150.png Tencent Holdings Archives - °µĶų³Ō¹Ļ News /tag/tencent-holdings/ 32 32 Indonesia’s Gojek Reportedly Lands $1.2B For Expansion /startups/indonesias-gojek-reportedly-lands-1-2b-for-expansion/ Tue, 17 Mar 2020 14:54:14 +0000 http://news.crunchbase.com/?p=26608 Ride-hailing startup raised $1.2 billion, bringing total funding for its Series F round to nearly $3 billion, according to a new report from .

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The company, which is based in Indonesia, provides a wide range of services, from rides to payments to food delivery.

Gojek’s investors include , and . The company first raised money with its $2 million in December 2014, and has more than in funding, according to °µĶų³Ō¹Ļ.

The financing deal was finalized over the past week, Bloomberg reported. It’s an impressive sum that comes as the world economy feels the effects of the coronavirus pandemic. The U.S. stock market, for example, has sunk and investors have suggested that there will be a slowdown in venture capital funding.

ā€œWe’re not stopping there as we are still seeing strong demand among the investment community to partner with us,ā€ co-CEOs Andre Soelistyo and Kevin Aluwi wrote in an internal memo to employees, which was obtained by Bloomberg. ā€œThere are a number of exciting ongoing conversations that we will be able to update you on very soon.ā€

Gojek competes perhaps most notably with Singapore’s , another ride-hailing giant that’s trying to be the ā€œeverything in oneā€ app with rides, payments, food delivery and other services. Grab–which has nearly $10 billion in funding, according to °µĶų³Ō¹Ļ–and Gojek were reportedly in talks about a merger, though Gojek denied it, according to Bloomberg.

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Epic Games Adds Cubic Motion Startup To Company Portfolio /startups/epic-games-adds-cubic-motion-startup-to-company-portfolio/ Fri, 13 Mar 2020 15:27:26 +0000 http://news.crunchbase.com/?p=26488 ā€œFortniteā€ maker bought facial animation tech startup , the company Thursday.

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Cubic Motion’s technology helps make facial animation in video games and movies more lifelike. The startup’s tech has been used for other games including ’ ā€œMarvel’s Spider-Manā€ and ’s ā€œGod of War.ā€

The startup, which is based in Manchester, United Kingdom, has more than $20 million in funding, according to °µĶų³Ō¹Ļ. Epic Games did not disclose a purchase price.

The acquisition of Cubic Motion will complement , another company Epic Games bought in January 2019, the company said in a statement. 3Lateral makes technology to digitize human appearance and motion to look lifelike.

ā€œDigital humans are not only the next frontier of content creation, but also the most complex endeavor in computer graphics,ā€ Epic Games CEO said in a statement. ā€œWith Cubic Motion bringing their computer vision and animation technology and expertise to our digital human efforts, Epic along with our team at 3Lateral are one step closer to democratizing these capabilities for creators everywhere.ā€

Cubic Motion is Epic Games’ , according to °µĶų³Ō¹Ļ. Its last acquisition was in November 2019.

Based in Cary, North Carolina, Epic Games makes video games including ā€œFortniteā€ and ā€œInfinity Blade.ā€ It also makes Unreal Engine, a suite of tools for game development.

Epic Games’ investors include and , according to °µĶų³Ō¹Ļ.

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Roblox Building A Busier Platform With $150M Series G Andreessen Horowitz-Led Round /venture/roblox-building-a-busier-platform-with-150m-series-g-andreessen-horowitz-led-round/ Thu, 27 Feb 2020 16:06:11 +0000 http://news.crunchbase.com/?p=25918 Gaming platform raised $150 million in a Series G round led by ’s (a16z) Late-Stage Venture Fund.

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The new round, which included participation from new investors and , brings Roblox’s total funding to more than $335 million, according to CrunchBase data.

Roblox recently reached 115 million monthly active users and more than 1.5 billion hours of monthly engagement.

ā€œIf early-stage venture is about asking ā€˜What if it works?’, later-stage venture is about asking and assessing, ā€˜Is it working?’,ā€ a16z general partners and wrote in a on the firm’s website. ā€œWith largely organic user sign-ups, highly recurring purchase behavior, a high margin structure for the platform, and a super strong value proposition for users (who derive hours of entertainment at a lower cost than they can find elsewhere), Roblox is cash flow positive. Roblox is working.”

Along with the new funding, Roblox has a secondary offering of up to $350 million to provide liquidity for early employees and stakeholders, according to a statement from the company. The company is now valued at $4 billion, according to .

Roblox last raised money in July 2018, when it pulled $150 million for its Series F, according to °µĶų³Ō¹Ļ. Its other investors include , and .

 

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